Narrative Design and Writing for Games
Project Name: Jingle Bells, Batman Smells
Project Software: Built on the Advanced Stories platform. See below for executable download instructions.
Project Focus: Rapid prototyping; dialogue flow trees; parody.
Jingle Bells, Batman Smells remediates the holiday song beloved by children and the puerile at heart culturally illuminated as an interactive narrative work for the Advanced Stories platform.
Project Name: The Weird of Heorat
Project Software: Play the Flash game. (Opens in a new window.)
Project Focus: Narrative Design; world design; literary gaming.
The narrative employs a classic Lovecraftian structure and a setting that emphasizes atmosphere and psychological tension. True to the genre, a deranged scholar plays a critical role in the action, and a town full of eccentric, vaguely sinister characters assist and confound the PC in the search for the truth.
Project Name: Olivia's Room
Project Software: Developed for the TUI3D project studio.
Project Focus: Content development; art drection; narrative scripting; audio design and editing.
I developed a background story, character study and room blueprints as a demonstration environment for the hardware and software our group developed. These resources played an important part in the art direction to inspire and direct the 3D artists working on the toys and other models for the environment, to be implemented using the Unreal Tournament engine.
All Contents Copyright © 2008-2009 K. Fletcher