<?xml version="1.0" encoding="ISO-8859-1"?><!DOCTYPE story SYSTEM "http://lcc.gatech.edu/~hkoenitz/ASG/asgstory.dtd"><story><authoring><debug firstbeat="0" showvals="on" /><colors pcolor="0x7D8DA3" palpha="90" nonpcolor="0xCCCCCC" nonpalpha="90" /><textbox radius="20" /><fonts titleFont="Gothic" textFont="Handwriting2" btnFont="Handwriting2" /><copyright notice="Copyright © 2007-2008 Katie Fletcher All Rights Reserved" /></authoring><environment><prop id="1" name="wheel" fPath="wheel.png" /><prop id="3" name="henchmen_rear" fPath="henchmen_rear.jpg" /><prop id="4" name="jingle" fPath="jingle.png" /><prop id="5" name="fart" fPath="fart.swf" /><prop id="6" name="boing" fPath="boing.swf" /><prop id="7" name="alarm" fPath="alarm.jpg" /><prop id="8" name="jeer" fPath="jeer.swf" /><prop id="9" name="pow" fPath="pow.swf" /><node id="1" name="titleNode" fPath="splash.swf" /><node id="2" name="road1" fPath="road_1.jpg" /><node id="3" name="road2" fPath="road_2.jpg" /><node id="4" name="road3" fPath="road_3.jpg" /></environment><chars><char><id>0</id><name>Batmobile</name><graphics><state kind="default" fPath="batfront.swf" /><state kind="confront" fPath="batmobile_front.swf" /><state kind="action" fPath="batmobile_jump.png" /><state kind="leaving" fPath="batmobile_rearR.png" /><state kind="coming" fPath="batmobile_4.png" /></graphics><charLoc x="300" y="300" /><role kind="interactor" /><counter name="rude" val="00" /><counter name="dumb" val="00" /><counter name="responsible" val="00" /></char><char><id>1</id><name>Henchmen</name><graphics><state kind="default" fPath="Henchmen_front.swf" /><state kind="leaving" fPath="Henchmen_rear.swf" /></graphics></char><char><id>2</id><name>Joker</name><graphics><state kind="default" fPath="jokerFestive.swf" /><state kind="attack" fPath="jokerFire.swf" /></graphics></char></chars><plot><beat><id id="0" name="Beat 0" /><node>titleNode</node><defaulttarget targetBeat="undefined" val="0" /><Function kind="TitleScreen"><title>Jinglebells, Batman Smells</title><author>Katie Fletcher</author><Button>click to continue</Button></Function></beat><beat><id id="1" name="Beat 1" /><node>road1</node><locs><Loc kind="char" name="batmobile" state="coming" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="introText"><intro>Batman and Robin are taking a leisurely drive through the countryside, enjoying the winter wonderland outside the grim confines of Gotham.</intro><Button>click to continue</Button></Function></beat><beat><id id="2" name="Beat 2" /><node>road1</node><locs><Loc kind="char" name="batmobile" size="50" x="200" y="300" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="introText"><intro>The Batmobile has heated Batseats, so neither Jack Frost nor the dasterdly Mr. Freeze can put the chill on this fine day.
Robin: Gee, Batman, who&apos;d think there would be so much natural goodness so close to the filth of Gotham!
Batman: Yes, Robin. It gives one hope to see what beauty springs from the sweet breast of Mother Nature. 
Robin: Hehe. Uh, right Batman. You said it!</intro><Button>click to continue</Button></Function></beat><beat><id id="3" name="Beat 3" /><node>road1</node><locs><Loc kind="char" name="batmobile" size="80" x="170" y="300" /><Loc kind="prop" name="jingle" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="introText"><intro>Batman: Say, Robin, did you hear that noise?

                    Robin: Jumping jinglebells, Batman! 
</intro><Button>click to continue</Button></Function></beat><beat><id id="4" name="Beat 4" /><node>road1</node><locs><Loc kind="char" name="batmobile" size="100" x="140" y="400" /><Loc kind="prop" name="fart" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="introText"><intro>A foul stench wafts through the Batmobile, its odor magnified by the hot air blowing from the heater in the dashbboard.
</intro><Button>click to continue</Button></Function></beat><beat><id id="5" name="Beat 5" /><node>road2</node><locs><loc kind="char" name="batmobile" state="default" size="130" x="144" y="147" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="ConversationChoice"><Questioner>1</Questioner><Question>Batman, what is that smell?</Question><Choice id="1" content="Ahhh, the untainted fresh air of the great outdoors. Breathe deep, my friend!" counter="dumb,02" targetBeat="6" /><Choice id="2" content="How dare you blame your flatulence on the Batmobile!" counter="rude,01" targetBeat="6" /><Choice id="3" content="Um, sorry about that. I swear Catwoman served me Fancy Feast for dinner last night." counter="responsible,05" targetBeat="6" /></Function></beat><beat><id id="6" name="Beat 6" /><node>road1</node><locs><loc kind="char" name="batmobile" state="default" size="100" x="110" y="300" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="ConversationChoice"><Questioner>1</Questioner><Question>Robin, did you remember to put on the snow tires on the Batmobile?</Question><Choice id="1" content="I sure did, Batman. I put them on this morning!" counter="responsible,02" targetBeat="7" /><Choice id="2" content="Remember?...Oh, bubbling batsnot. I do now." counter="rude,02" targetBeat="7" /><Choice id="3" content="Snow tires... check!" counter="dumb,05" targetBeat="8" /></Function></beat><beat><id id="7" name="Beat 7" /><Function kind="ConditionCheck"><Method val="counter" /><cond name="responsible" val="6" operator="over" YesTargetBeat="10" NoTargetBeat="9" /></Function></beat><beat><id id="8" name="Beat 8" /><node>road1</node><locs><loc kind="char" name="batmobile" state="default" size="100" x="110" y="350" /></locs><Function kind="durScreen"><text>Robin: (Those are the smooth, shiny ones, right?)</text><Duration>3000</Duration></Function></beat><beat><id id="9" name="Beat 9" /><node>road3</node><locs><loc kind="prop" name="boing" size="100" x="230" y="80" /><loc kind="prop" name="wheel" size="100" x="530" y="30" /><loc kind="char" name="batmobile" state="coming" size="40" x="73" y="368" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="introText"><intro>The Batmobile has lost a wheel....
					
					Robin: This is no place for a breakdown!
					Batman: Sinister sabotage, indeed. But we need not fear Gotham&apos;s miscreants in this tranquil countryside.
 
</intro><Button>click to continue</Button></Function></beat><beat><id id="10" name="Beat 10" /><node>road1</node><locs><Loc kind="char" name="batmobile" x="150" y="350" /><Loc kind="char" name="henchmen" size="30" x="250" y="350" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="introText"><intro>The chill air suddenly fills with the angry buzz of two-stroke motors.
 
</intro><Button>click to continue</Button></Function></beat><beat><id id="11" name="Beat 11" /><node>road3</node><locs><Loc kind="char" name="henchmen" size="40" x="250" y="300" /><Loc kind="char" name="joker" x="30" y="270" /></locs><Function kind="durScreen"><text>Robin: Holy Vespa gang, Batman! It&apos;s the Joker and his gang of henchmen, The Bad Pennies!
					Joker: That&apos;s right, Boy Blunder. We&apos;ve come to give you and the Caped Crusader a late Christmas present. Get them, boys!</text><Duration>5000</Duration></Function></beat><beat><id id="12" name="Beat 12" /><node>road3</node><locs><loc kind="char" name="batmobile" state="action" size="70" x="221" y="310" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="ConversationChoice"><Questioner>1</Questioner><Question>Come, Robin. Let&apos;s show these fiends some holiday cheer!</Question><Choice id="1" content="Right behind you, Batman. I&apos;d like to deck their halls!" targetBeat="13" counter="undefined,00" /><Choice id="2" content="Hold your horses! I left my Bat-mittens in the glove compartment." counter="rude,03" targetBeat="14" /><Choice id="3" content="Huh? You mean like singing carols?" counter="dumb,02" targetBeat="14" /></Function></beat><beat><id id="13" name="Beat 13" /><node>road3</node><locs><Loc kind="char" name="joker" state="default" y="400" x="200" /><Loc kind="prop" name="pow" x="400" y="200" /></locs><Function kind="durScreen"><text>The fray is joined!</text><Duration>4000</Duration></Function></beat><beat><id id="14" name="Beat 14" /><node>road3</node><locs><Loc kind="char" name="joker" state="attack" y="300" x="300" /><Loc kind="char" name="batmobile" state="action" size="50" y="200" x="100" /></locs><Function kind="durScreen"><text>Joker: This will roast your chestnuts!</text><Duration>4000</Duration></Function></beat><beat><id id="15" name="Beat 15" /><Function kind="ConditionCheck"><Method val="counter" /><cond name="responsible" val="6" operator="over" YesTargetBeat="16" NoTargetBeat="17" /></Function></beat><beat><id id="16" name="Beat 16" /><node>road2</node><locs><loc kind="prop" name="boing" size="100" x="0" y="0" /><loc kind="prop" name="wheel" size="100" x="530" y="30" /><loc kind="char" name="batmobile" state="coming" size="100" x="300" y="300" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="introText"><intro>Holy hubcaps! The Batmobile has lost a wheel!</intro><Button>click to continue</Button></Function></beat><beat><id id="17" name="Beat 17" /><node>road3</node><locs><Loc kind="char" name="joker" state="attack" y="280" x="300" /><Loc kind="char" name="batmobile" state="action" size="40" y="240" x="120" /></locs><Function kind="durScreen"><text>Joker: Whoops, looks like a breakdown! Too bad I stole your Bat-jack, heehee. Maybe Santa will put one in your stocking! But only if you&apos;re niiiiice!</text><Duration>6000</Duration></Function></beat><beat><id id="18" name="Beat 18" /><Function kind="ConditionCheck"><Method val="counter" /><cond name="rude" val="5" operator="over" YesTargetBeat="19" NoTargetBeat="21" /></Function></beat><beat><id id="19" name="Beat 19" /><node>road2</node><locs><Loc kind="char" name="henchmen" state="leaving" size="100" x="120" y="270" /><Loc kind="prop" name="jeer" size="100" x="300" y="300" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="introText"><intro>Robin: Oh yeah? Why don&apos;t you shove that right up your tailpipe!</intro><Button>click to continue</Button></Function></beat><beat><id id="20" name="Beat 20" /><node>titleNode</node><Function kind="EndScreen" /></beat><beat><id id="21" name="Beat 21" /><Function kind="ConditionCheck"><Method val="counter" /><cond name="dumb" val="6" operator="over" YesTargetBeat="22" NoTargetBeat="24" /></Function></beat><beat><id id="22" name="Beat 22" /><node>road2</node><locs><Loc kind="char" name="henchmen" state="leaving" size="100" x="120" y="270" /><Loc kind="prop" name="jeer" size="100" x="300" y="300" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="introText"><intro>Robin: Uh, Mr. Joker, sir? Could you call us a tow truck?
					Joker: Sure. You&apos;re a tow truck! Suckers!
					Batman: Oh, Robin....</intro><Button>click to continue</Button></Function></beat><beat><id id="23" name="Beat 23" /><node>titleNode</node><Function kind="EndScreen" /></beat><beat><id id="24" name="Beat 24" /><node>road2</node><locs><Loc kind="char" name="henchmen" state="leaving" size="100" x="150" y="220" /><Loc kind="prop" name="jeer" size="100" x="300" y="300" /></locs><defaulttarget targetBeat="undefined" val="0" /><Function kind="introText"><intro>Robin: You won&apos;t get away with this, Joker! Just wait- next time the joke will be on you!
					Batman: Well said, Robin. Indeed, it&apos;s he who laughs last who laghs best.</intro><Button>click to continue</Button></Function></beat><beat><id id="25" name="Beat 25" /><node>titleNode</node><Function kind="EndScreen" /></beat></plot></story>
